We won't support other platforms such as Steam Workshop. According to the FAQ posted for Cities: Skylines 2 modding, mods will be confined to Paradox Interactive's Paradox Mods platform to allow cross-platform modding across PC and consoles.Ĭolossal and Paradox go on to say that support for modding outside Paradox Mods is unlikely, based on the developer’s priorities: Unfortunately, that means skipping official support for the Steam Workshop and Nexus Mods, which are both popular modding communities. The reason for this is that Paradox and Colossal hope to build a centralized, cross-platform hub where PC and console players alike can access all of the modding that Cities: Skylines 2 will be able to offer. According to the announcement, Cities: Skylines 2 mods will be confined in official capacity to the Paradox Mods platform. The developers have announced that for Cities: Skylines 2 they will be consolidating app support down to one platform, Paradox Mods, and skipping official support of platforms like Steam Workshop and Nexus Mods.Ĭolossal Order and Paradox Interactive shared details on this position on a FAQ page for Cities: Skylines 2 modding on October 16, 2023. Mods are considered to be an integral part of the Cities: Skylines experience, but Colossal Order and Paradox Interactive have some interesting ideas about how it will handle them in the sequel.
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